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myMPxPlayer.orgGeneral DiscussionHooray!!! Rockchip SDK! Goto page Previous  1, 2, 3 ... , 9, 10, 11  Next  :| |:

#136:  Re: Hooray!!! Rockchip SDK! Author: timon Post Posted: Wed Apr 15, 2009 4:36 am

knob, на какой e-mail высылать?

#137:   Author: rooman Post Posted: Wed Apr 15, 2009 4:41 am

Всем привет Smile/Hi all!

Thanks timon for password

в архиве SDK_1.08_Release.rar находятся:
- FWTools 3.0 - улучшенная версия
- Source code of rk2606, with images
- pdf document
- chinese ReadMe

Компилируется без ошибок, но файл *.out или *.rfw я не нашел в папке build (скомпилированный материал должен сохраняться в папку build)

#138:   Author: WIZARD Post Posted: Wed Apr 15, 2009 6:48 am

Please, somebody, post the password here, or send it to me:

QJZQQJZQ3@yahoo.com


Last edited by WIZARD on Wed Apr 15, 2009 7:38 am; edited 2 times in total

#139:  Re: Hooray!!! Rockchip SDK! Author: maso Post Posted: Wed Apr 15, 2009 6:56 am

got it

Last edited by maso on Wed Apr 15, 2009 4:01 pm; edited 1 time in total

#140:  Re: Hooray!!! Rockchip SDK! Author: WIZARD Post Posted: Wed Apr 15, 2009 11:51 am

The password is : ttee . Mr. Green

#141:  Re: Hooray!!! Rockchip SDK! Author: knob Post Posted: Wed Apr 15, 2009 12:48 pm

Thanks for the password. Wink

Here's a translation of the SDK release notes.
Quote: › First, increase the file header Note:
1) Add all the module's source file and header file first, the end of the Notes, the Notes in the document to add amendments to records
2) Add all the function of the first Notes
Second, e-books Update:
1) e-book update, to speed up the browsing speed, bookmarks to 9, more than nine books to share bookmarks.
2) resource file "bookmarks extract floating window. Bmp" need to be amended to remove the No. bookmark, displayed by the program show 1-9.
Third, modify the system scheduling module code
1) update the ScheduleModule.c function ProgramSchedule1Module and ProgramSchedule2Module, can save the system code.
2) document the various MsgDef.h scheduling module need to define the module ID in the code ID (XXX_CODE_MODULE_NUM).
Fourth, WAV decoder update
Support for PCM, MSADPCM, IMAADPAM playback of music files. WAVDecode need to update the directory database files and WAV files.
V. Resource Management Update
The Resource Manager code and part of the data assigned to Module II, to reduce the system program and data space of the occupied space.
1) The need to revise all the Explorer code;
2) modify each module "to return to resource manager" code (for example, the music player menu button a short press to deal with);
3) system call function to delete the code BrowserDirInit, resource management system code is not permanent, it can not be deployed.
Sixth, using the new script file LCF link
1) to amend the code is basically no need to amend the script file, all modules of the space allocation is dynamic.
2) a new script file for FWTOOLS 3.00 above, the old version does not support it.
7, modified encoding Encode
1) increase the file write-back function, support the MediaPlayer can play audio files.
Eight, update USB File System
1) to increase the speed of USB news
2) to solve the problem: When the characters in the path containing '\' (such as Traditional consultation) may be caused by file not found, may cause a serious crash.
3) an increase of low-level format in FAT32 format, the first time after firmware upgrade to open the opportunity to spend 3-4 seconds.
9, NO SDRAM updating the AVI codec
The relative effect of a video version of a very good improvement
AviDecode_NOSDRAM need to modify the code directory and library file
RKAVI220X176_NOSDRAM.A.
Note: When the hardware does not use SDRAM, the SDRAM control must be related to short the P2.10 and P2.11, or else the video will cause abnormal operation.
10, part of the solution product information model to view the issue of death
Treasury updated RKSYS.A and documents SetMenuSchedule.c function DispCopyRightFunc.
11, added support for APE file format;
12, added to FLAC format support;

#142:  Re: Hooray!!! Rockchip SDK! Author: maso Post Posted: Wed Apr 15, 2009 4:02 pm

whn i install the fwtools it closes because i need a lisence?

#143:   Author: knob Post Posted: Wed Apr 15, 2009 4:14 pm

The licence is in this download:-

http://mympxplayer.org/rockchip-gdk-game-development-kit-df1003.html

#144:  Re: Hooray!!! Rockchip SDK! Author: knob Post Posted: Mon Apr 20, 2009 3:00 pm

Been testing out the rk2606 sourcecode on my player.
Looking at the Lcd settings here is what I've been doing with PowerOnLcdinit()

Quote: › __attribute__((section(".sys_init_text,\"ax\"")))
void PowerOnLcdinit()// lcd settings when you first power on. Where the white screen problems and
//reversed display problems originate.
{
LCD_Reg_Set(0x0001,0x001B);//knob orig good
//LCD_Reg_Set(0x0001,0x011b);//knob reverses and inverts display!
LCD_Reg_Set(0x0002,0x0700);
LCD_Reg_Set(0x0003,0x7030);//knob orig good
//LCD_Reg_Set(0x0003,0x7055);//knob mixes display up!
//LCD_Reg_Set(0x0003,0x7100);//knob reverses display!
//LCD_Reg_Set(0x0003,0x8000);//knob makes white screen
//
//
LCD_Reg_Set(0x0007,0x0137);
LCD_Reg_Set(0x0008,0x0004);
//
//
//
//
LCD_Reg_Set(0x0010,0x4040);
LCD_Reg_Set(0x0011,0x0002);
//LCD_Reg_Set(0x0012,0x081d);//knob contrast too dark
LCD_Reg_Set(0x0012,0x0811);//knob display contrast ok
//LCD_Reg_Set(0x0012,0x0809);//knob contrast very high
//LCD_Reg_Set(0x0012,0x0800);//knob contrast increased too high!
LCD_Reg_Set(0x0013,0x3509);
//
//
//
LCD_Reg_Set(0x0021,0x0000);
//
//
//
LCD_Reg_Set(0x0030,0x0000);
LCD_Reg_Set(0x0031,0x0502);
LCD_Reg_Set(0x0032,0x0106);
LCD_Reg_Set(0x0033,0x0301);
LCD_Reg_Set(0x0034,0x0206);
LCD_Reg_Set(0x0035,0x0605);
LCD_Reg_Set(0x0036,0x0707);
LCD_Reg_Set(0x0037,0x0103);
LCD_Reg_Set(0x0038,0x0000);
LCD_Reg_Set(0x0039,0x0000);
LCD_Reg_Set(0x0040,0x0000);
LCD_Reg_Set(0x0041,0x0000);
LCD_Reg_Set(0x0042,0xEF00);
LCD_Reg_Set(0x0043,0x0000);
LCD_Reg_Set(0x0044,0xaf00);
LCD_Reg_Set(0x0045,0xef00);
//
LCD_Reg_Set(0x000b,0x8000);
}


Found the settings that affect the Contrast, And the Lcd reversal problem.
After playing around got the display looking pretty good now. Wink

Need to look at the button settings a bit to try and get that in order, but the firmware is already usable on my player, I can navigate and play Mp3s and everything else seems to work as it should. Wink

When I do a bit more work on the source and put more comments in I will upload it.

I am trying to see it anything can be done to help users who have lost their firmware and comment in the source the bits you need to tweak.

If anyone else want to have a play please bear in mind you must have a working backup firmware or you risk bricking your player and this firmware is only good for 2" rk2606 Rockchips with standard buttons, not touchscreens.

#145:   Author: AleMaxx Post Posted: Tue Apr 21, 2009 2:50 pm

KNOB, we need your build-skills for the rk27xx too!!! I would happily convert whatever comes out there into a BASE.RKW. Anyway great work, keep it up & hang on.

#146:   Author: WIZARD Post Posted: Wed Apr 22, 2009 2:41 am

Any news about the firmware extractor for rk26xx ? Rolling Eyes

#147:   Author: knob Post Posted: Mon Apr 27, 2009 5:06 pm

More firmware source code, this time complete for Rk2608 players!

http://en.pudn.com/downloads152/sourcecode/multimedia/mpeg/detail661112_en.html

and a powerpoint tutorial for Rk26xx :-

http://en.pudn.com/downloads69/doc/comm/detail247821_en.html

#148:  Re: Hooray!!! Rockchip SDK! Author: maso Post Posted: Tue Apr 28, 2009 3:05 am

i have have an account there, if anyone wants it pm me

#149:  Re: Hooray!!! Rockchip SDK! Author: Benjy Post Posted: Wed Apr 29, 2009 9:13 am

i have new fwtools version 3.1.12.0! you have this already!?

#150:   Author: knob Post Posted: Wed Apr 29, 2009 12:31 pm

hi Benjy

No we don't have this version.
Can you please post a link or upload it someplace.?

The rk2608 firm doesn't compile with the older version, maybe 3.1.12.0 will work.
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